Personal Projects

Knights Splendent

This is a project that I have been working on since 2019 within Unreal Engine 4. It’s an action-adventure game inspired by the likes of Devil May Cry and Nier Automata. The goal of the project was to gain a deeper understanding of combat design, player mechanics and enemy AI through prototyping of different gameplay ideas.


Atrum

Atrum was an action-based university project that I completed back in 2018 while studying at the Academy of Interactive Entertainment and was my proper first deep dive into Unreal Engine 4 game development. I learnt valuable lessons in game design (mainly system and level design), team communication and production.


Land of gods

This was a project that I completed back in 2016 and was used as a portfolio piece for entry into the Academy of Interactive Entertainment. It is a turn-based JRPG made in RPG Maker and was made all solo through assets provided in the Engine.